Puget Sound Center for Teaching, Learning and Technology

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Diversity in Technology Group
TechREACH
Club Leaders/Curricula

 

Curricula Options

Technology & Video
Here are a few technology and video curriculum options. Many more can be found on the Internet.

Computer Chronicles
http://www.iearn.org/circles/lcguide/cc/cc.html
Students participating in the iEARN Learning Circle publish a newspaper called the Computer Chronicles. Each participating class publishes a section of the newspaper as part of the Learning Circle project.

Going on a Surfing Safari: Introducing the Web to Kids
http://www.youthlearn.org/learning/activities/multimedia/safari.asp
Activities and information to help teach Internet basics to students.

Evaluating Web sites for Quality
http://school.discovery.com/schrockguide/evalmidd.html
Activity that helps students learn to evaluate the quality of Web sites and whether to trust it as an information source.

Student Guidelines for Multimedia and Web Publishing
http://mciu.org/~spjvweb/guidelines.html
Guidelines for students about crediting their sources in multimedia and Web site projects.

Giant Campus
http://www.giantcampus.com
Giant Campus has a variety of curricula that are appropriate for middle school students. The following curricula require a purchase of supplementary software:

Giant Campus Curriculum

Software Needed

DPG: Digital Photography and Graphics

Photoshop Elements 2

Flash MX

Macromedia Flash MX

Video Editing

Sony Movie Studio

Web Design with Dreamweaver MX

Dreamweaver MX

Some of the Giant Campus curricula work better on higher-end computer technology. They recommend a minimum of Pentium II 400 MHZ computers with 256 MB RAM, 4 GB HD, CD Rom/ floppy, 10/100 Base-T, 3D graphics card (flexible), 1 USB Port, Windows 2000, and Serial and Parallel Ports.

If you are interested in any of the Giant Campus curriculum, ask Karen Manuel for a username and password to try out the curriculum. If you are interested in using the curriculum with your students, contact the Puget Sound Center so that we can order licenses.

Cybersmart Curriculum: What is a Network?
http://www.cybersmartcurriculum.org/home
What is a network? In this lesson, students model a network and learn that the Internet consists of many computer networks that are able to communicate with one another. The objectives are (1) to model a computer network, (2) define the Internet and (3) explain that no one person owns the Internet.

Another resource is “How Internet Infrastructure Works” from HowStuffWorks.com
http://computer.howstuffworks.com/internet-infrastructure.htm

NWCET Preparatory Program for Information Technologies http://www.nwcet.org/products/prepProg.asp
The National Workforce Center for Emerging Technologies developed these 20 modules of lesson plans to introduce students to IT. Modules relate to real-world work situations and environments.

Video Curriculum and Examples

Tech Team
One good example of a program that teaches students video skills is Tech Team
http://www.knowitall.org/techteam. The goal of this program is to change girls’ perceptions about technology and technology careers through project based learning and collaborative projects. Girls will do hands-on video projects using either iMovie or other video editing software. They will conduct research and interview women in science, math, engineering, and technology careers. Girls will learn collaboration skills, writing, and presentation skills. A curriculum on teaching video production to students is available.

YouthLearn Video Curriculum
http://www.youthlearn.org/learning/activities/multimedia/video.asp
An introduction to teaching video projects. Includes examples and instructions for teaching mapping, storyboarding, and videography.

Listen Up!: PBS Youth Media Network
http://www.listenup.org
Features more than 150 youth-produced video messages.

Student E-mail Site

Gaggle.net
http://www.gaggle.net
Free or low-cost student e-mail accounts, which can be teacher-monitored.

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