Computer Chronicles
http://www.iearn.org/circles/lcguide/cc/cc.html
Students participating in the iEARN Learning Circle publish a newspaper called
the Computer Chronicles. Each participating class publishes a section of
the newspaper as part of the Learning Circle project.
Going on a Surfing Safari: Introducing
the Web to Kids
http://www.youthlearn.org/learning/activities/multimedia/safari.asp
Activities and information to help teach Internet basics to
students.
Evaluating Web sites for Quality
http://school.discovery.com/schrockguide/evalmidd.html
Activity that helps students learn to evaluate the quality
of Web sites and whether to trust it as an information source.
Student Guidelines for Multimedia and Web
Publishing
http://mciu.org/~spjvweb/guidelines.html
Guidelines for students about crediting their sources in
multimedia and Web site projects.
Giant Campus
http://www.giantcampus.com
Giant Campus has a variety of curricula that are appropriate
for middle school students. The following curricula require
a purchase of supplementary software:
Giant Campus
Curriculum |
Software Needed |
DPG: Digital Photography and Graphics |
Photoshop Elements 2 |
Flash MX |
Macromedia Flash MX |
Video Editing |
Sony Movie Studio |
Web Design with Dreamweaver MX |
Dreamweaver MX |
Some of the Giant Campus curricula work better on higher-end
computer technology. They recommend a minimum of Pentium II 400
MHZ computers with 256 MB RAM, 4 GB HD, CD Rom/ floppy, 10/100
Base-T, 3D graphics card (flexible), 1 USB Port, Windows 2000,
and Serial and Parallel Ports.
If you are interested in any of
the Giant Campus curriculum, ask Karen Manuel for a username
and password to try out the curriculum. If you are interested
in using the curriculum with your students, contact the Puget
Sound Center so that we can order licenses.
Cybersmart Curriculum: What
is a Network?
http://www.cybersmartcurriculum.org/home
What is a network? In this lesson, students model a network
and learn that the Internet consists of many computer networks
that are able to communicate with one another. The objectives
are (1) to model a computer network, (2) define the Internet
and (3) explain that no one person owns the Internet.
Another resource is “How Internet Infrastructure
Works” from HowStuffWorks.com
http://computer.howstuffworks.com/internet-infrastructure.htm
NWCET Preparatory Program
for Information Technologies http://www.nwcet.org/products/prepProg.asp
The National Workforce Center for Emerging Technologies
developed these 20 modules of lesson plans to introduce students
to IT. Modules relate to real-world work situations and environments.
Tech Team
One good example of a program that teaches students video skills is Tech
Team
http://www.knowitall.org/techteam.
The goal of this program is to change girls’ perceptions
about technology and technology careers through project
based learning and collaborative projects. Girls will
do hands-on video projects using either iMovie or other
video editing software. They will conduct research and
interview women in science, math, engineering, and technology
careers. Girls will learn collaboration skills, writing,
and presentation skills. A curriculum on teaching video
production to students is available.
YouthLearn Video Curriculum
http://www.youthlearn.org/learning/activities/multimedia/video.asp
An introduction to teaching video projects. Includes
examples and instructions for teaching mapping, storyboarding,
and videography.
Listen Up!: PBS Youth Media
Network
http://www.listenup.org
Features more than 150 youth-produced video messages.